New CS:GO update released 2015-03-06

Valve has released a spectator-oriented update for CS:GO ahead of ESL One Katowice.

Following last night’s update, which focused heavily on improving the user interface of the game, it is now possible to see on the map overview the approximate time it will take to travel between two areas by using the shift key while drawing, which will certainly come in handy for casters and spectators alike.

The lines drawn on the overview map have been smoothed, and it is now possible to use two different colors using the left and right mouse buttons.

Other changes include improvements to server logging and some fixes related to ingame round stats.

Below you can find the update log in full:


  • Added round result history visuals to the scoreboard for Competitive games.
  • Spectators/casters can now use SHIFT when drawing on the map overview which will show the approximate time it takes to travel that (2D) distance.
  • Drawing on the overview map can now be done in two colors using left and right mouse buttons.
  • Lines drawn on the overview map are now smoothed.
  • The map overview drawing is now a bit cheaper to render.
  • Added a WIP „Grid“ option to allow drawing to snap to a standard grid (that can be accessed for spectators if „mapoverview_allow_grid_usage“ is 1).


  • Added server event logging for match start which also includes the team names playing as CT and T.
  • Added server event logging details for kills that occur with penetration, domination, and revenge modifiers similar to how the headshot modifier was logged previously.


  • Fixed the round stats sometimes reporting that the round ended by time running out when the bomb was defused.
  • Fixed a very rare case when Ts could kill a defusing CT, win the round, and a dead CT could still score a bomb defusal and earn defuse money bonus after the round was already over.
  • Added flavor text to Operation Phoenix collection weapons.
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